Events

Hosted by: Electrical Engineering and Computer Science & Student Information Processing Board

Instructor: Julian Hernandez

  • Enrollment: Unlimited. No advance sign-up
  • Attendance: Participants welcome at individual sessions

Learn the basics of the artistic and computer science-y side of game design! Learn about what makes games fun, how to make decent collision code, the best tools for your sound effects, and how to work in a game dev team without going insane. By the end, you’ll have made your own game and be ready to get out there and bring your dreams to life! Use GameMaker Studio 2 in the class: it’s simple enough that anyone without programming experience can get the hang of it, and it’s versatile enough that it’s the IDE used for Undertale, Hotline Miami, Spelunky, Hyper Light Drifter, and more!


Details

  • Tuesday, January 16 @ 5:00–7:00 pm
  • Wednesday, January 17 @ 5:00–7:00 pm
  • Thursday, January 18 @ 5:00–7:00 pm

All sessions will take place in MIT Room 3-333. Please bring your laptop.

Contact: Julian Hernandez